Now that people have maybe had time to get the new Eldacar armour, as well as maybe some of the Osgiliath essence jewellery... What are your PvMP build stats?
In particular, un-buffed by Ettens OPs etc (!) how much morale, tact mastery, crit rating, finesse, mits, crit def (though with new passives, this is likely to be higher than needed) do you have?
I am currently experimenting with:
about 25.5k morale
54k ish tact mastery
>22k crit rating (with fire crit rating legacy taking this to cap for all fire skills)
10.7k finesse
Over-capped OC/FW and tact mits, both by about 2k iirc - to cope with reaver, warg and defiler armour/mits debuff skills
Crit defence over 60% (can't recall the figure, but it comes just from the armour passives as I have un-slotted crit def-boosting LI relics in favour of offense-boosting stats and don't use crit def essences or the Osgiliath defenders cloak (the one with 1.9k crit def) in PvMP)
I am yet to test this out much. Previously, I had experimented with a fair bit more morale at the expense of tactical mastery. I found this Very survivable but a bit slow in dps. I am happy to die quite a lot (facing a group, I am often the RAT - as LMs often should be), but I'd like to do more than sitting pretty with a lot of morale I think. Of course, upgraded SG/BE, stacked, does lovely damage even without much tactical mastery, and AC follwed by LS is one of the biggest hitting attacks in the game, but creeps on my server often now have very large morale pools (reavers and warleaders with >100k etc), so I am speculating that more mastery for an LM might be more useful than 35k morale or similar (?) - unless the LM is nearly always grouped and playing support.
(Btw, the action on my server (Laurelin) has almost entirely moved back to the old map. The new map basically lasted a week for our community, by which time people seemed thoroughly bored of bridge-farming. I'm pleased to say we've been getting the numbers for raid v raid in the Ettenmoors since then. There are some features of the new map I like eg it looks pretty, has some nice flank spots, and a great spars area: Dome of Stars, but it's difficult to prevent action returning to the bridge farm unless the devs make some changes or the community work together to avoid that yawn fest.)
I would be very pleased to hear from LMs who have built themselves very differently. Please give reasons for your choices, and feel free to use combat analysis data etc if you so wish.