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Healing the new 3-mans

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I've been having fun learning to heal the new 3-mans. I'm starting with Tier 1 until I get the feel of things.

I have healed Iobar (sp?). In that group we had a champ and hunter. Once we figured out how to stop the boss from one-shotting me, it went really smoothly.

Last night, I tired the Seat of the Goblin King. That went well until we got to the boss and you get dropped down to fight some adds that spawn on a timer. We couldn't take them out fast enough and soon got overwhelmed. The group make-up was Guard, Hunter and me (LM).

I've been traiting mostly blue for doing these, but I think we may need more DPS to do this. I'm guessing I should go red + capstone and then a couple blues. The question is, which ones? Or maybe a different group make up or strategy would work better.

So fellow lore-masters, what are your thoughts?

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